PokeVideoPlayer v0.9-rev1 - licensed under gpl3-or-later
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Genre: Howto & Style
Uploaded At Jul 10, 2023 ^^
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RYD date created : 2024-01-25T14:57:31.877477Z
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Top Comments of this video!! :3
Or get a comp plugin that can tempo sync like Waves H-Comp, goes from 1/64th to 2 bars. Great for quickly trying out different tempo synced release times and check what works best for the source material.
And there's this great Max4Live device called Calculus. Shows you all kinds of note values calculated in milliseconds for the host tempo.
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This is a useful calculation to know if you want almost quantised groove. But I still think it depends on your track and the sound you're using. Sometimes you pick a release time based on "feel" and groove..
Also, I've just done a track with big stabbing chords with huge reverb - So I set the compression to clamp down hard after the transient then fade back up over half a second so it floats back into the background.
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The day has come, my friends!
Dave Pensado and Andrew Scheps have replaced their ears with 2 calculators stitched to their heads!
They say they were too distracted by vibe, movement and groove when using their ears, so now they rely on theoretical calculations without thinking
What a time to be alive
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This doesn't quite work because Attack and Release times are deceptive (and you don't necessarily want 1/16 timings). There would be some kind of rule of thumb here if, say, an Attack of 37ms meant that it takes 37ms after the compressor was triggered to reach full gain reduction, or if 150ms Release meant it would take 150ms after the compressor was triggered for the gain reduction to go back to zero. This is what I used to think, and what countless people have told me is true, but it's incorrect. In fact, 37ms Attack means it takes 37ms for the gain reduction to reach (roughly) 2/3 of its full expected reduction. A 150ms Release means the compressor will take 150ms to restore (roughly) 2/3 of the gain it reduced. Because of all of this, the calculator's not going to help you much and it's slower than just referring to the GR meter to see which state the compressor's in and adjusting by what you can see and hear.
It's also iffy advice because it gets in the way of using compressors creatively to affect groove. If they think that compression has to be over by the next hit or even the next division on their grid, they're not going to discover how they can use longer Release settings to radically affect the illusion of swing in their drum lines.
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@toamaori
1 year ago
I had to understand this.. so found that... 60,000 is how many milliseconds in one minute divide by the bpm give you one quarter note in milliseconds ( in 4/4 ) divide by 4 gives you one sixteenth note in milliseconds. Thanks again Streaky
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