PokeVideoPlayer v0.9-rev1 - licensed under gpl3-or-later
Views : 8,697
Genre: Gaming
Uploaded At Jun 27, 2024 ^^
warning: returnyoutubedislikes may not be accurate, this is just an estiment ehe :3
Rating : 5 (0/302 LTDR)
100.00% of the users lieked the video!!
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User score: 100.00- Masterpiece Video
RYD date created : 2024-07-07T11:28:11.314891Z
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Top Comments of this video!! :3
Same problem I had with 40k a few years ago. The ruleset and printing of models and armies demanded too much time and energy to look over and try to play with randoms. Got completely butt walloped by someone who had a new meta army and understood stratgems and command points vs my older army that was bought and constructed with older rulesets (5-7 editions). Shook my head and havent played since.
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It's an interesting problem in game design: the simplicity allows a game to be accessible, and the complexity allows veterans to remain engaged. It seems like those two things are diametrical. What is the best way to handle it? Optional rules? Or having two different systems like Spearhead and regular AoS?
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@grassynaga9092
2 months ago
I’m working more and making more than I have my entire life and I’ve never felt poorer. I have no time to do anything, it’s hard to even play magic anymore
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